All great games (or movies, or songs, or…) started as an idea, and the art of turning ideas into games is one that’s never been as evolved as it is now. Gaming has never, thankfully, been this diverse: these days, games are made in all sorts of ways by all sorts of people, from the biggest teams to the smallest, resulting in all sorts of games! Here at Codecks, we work with teams of all sizes—from solo developers to bigger studios, spread all around the world. Codecks itself was created for that, too: a project management tool for and by game developers that can be used by any team, no matter their setup. Many of the teams using our tool, however, are definitely more on the indie side: smaller and scrappier, making the more innovative, original, and unique games out there. And many of them are also, like us, EU-born and based.
Making games isn’t easy—nor cheap. Making a game means spending months or years working on something not knowing if it’ll be successful or not, having to sustain that work (and your livelihood!) all the way until the game is ready and released. After all, you can’t live off ideas, and making games is still work—work that, particularly if you’re solo or in a small team, can be as taxing on your soul as on your wallet. Thankfully, these days there are more and more ways and systems created to give game developers the support they need to make their games a reality. And many of them, thankfully, are here in the EU.
The European indie gaming scene these days is booming, having grown exponentially in most EU countries in the last few years (Italy saw a 50% increase in game developers from 2021 to 2022, for example), with more to come: by 2030, the industry is expected to have doubled its revenue, exceeding €40 billion. All this also brings more opportunities than ever for developers to bring their visions to life, with the EU now valuing the industry more than ever. After all, creating a game isn’t just about passion, or about having good ideas: it’s also about funding and resources. As you might’ve heard, we recently got a EU grant ourselves, bringing our funding to a total of €1 million (you might’ve read about it in a few different places). This grant will allow us to grow and expand Codecks more than ever—and now, after having gone through the process, we want to share with game developers out there how they can do the same and get their game funded too. Our mission is, after all, to help turn (your) ideas into games–and that involves not just creating the best project managing tool to make it happen, but also sharing whatever knowledge we have that might help.
In this post, we’ll explore how the EU ecosystem supports indie game developers, the types of funding and institutions available, and how to navigate the process. By the end of it, you’ll hopefully have a better idea about the different support mechanisms that can help you–bringing you closer to making your game a reality. So, let’s get started!
Indie games have created their own universe in the gaming world, offering fresh and creative experiences that can cater to any player’s specific interests. These days, even a niche game can break through—the world doesn’t just belong to the AAAs or big studios anymore. In Europe, this indie movement is thriving thanks to a strong network of institutions that support cultural and technological innovation, hoping to make the EU a lighthouse within the industry.
Many of the games you’ve played probably benefited from EU funding, including some of the biggest ones out there—such as The Witcher 3, Little Nightmares, Life is Strange, Hellblade: Senua’s Sacrifice, This War of Mine, and many, many more. These games show not just the prevalence of EU funding in the industry, but also how games that are funded can break through and achieve success.
But for that to happen, and in order to get your game funded, it’s important to understand how the system works.
Europe has always been an example when it comes to fostering creative industries (stay for the credits next time you go to the movies, and get ready for a long list of EU institutions at the end), and gaming is no exception. From EU-wide programs to local grants, there’s a wealth of funding opportunities to explore—many of them created specifically for gaming and game developers. These grants are given by specific institutions and programs, which have different types of support available, too.
We’ve talked about funding a bit already, but… what does getting funded mean, exactly? Well, with these institutions, funding can take many forms, such as direct grants, tax incentives, or subsidies for specific aspects of development like prototyping or marketing. It all depends on each one, the state of your game (do you have a prototype already, for example?), and more. But there are, thankfully, options specifically for indie developers and their games.
The EU’s flagship initiative for creatives, the already-mentioned Creative Europe, offers funding specifically tailored to innovative and culturally significant games. Eligible projects can secure up to a six-figure sum in support, making it a total game-changer (literally) for indie developers.
Another notable option is Horizon Europe, which we also already mentioned, which focuses on research-driven innovation, ideal for games with groundbreaking technology or unique mechanics. There’s many more, however, like Interreg Europe, the Digital Europe Programme, European Games Developer Federation (EGDF) initiatives, and more!
Countries across the EU also have their own funding options, such as:
And there are many, many more!
In addition to national funding, many regions have their own initiatives. For instance, Bavaria in Germany has FFF Bayern, Wallonia in Belgium has Wallimage, and Catalonia has Videojocs Catalonia. Looking at specific support not just from your country but also your specific region can be very helpful!
Once you decide on a grant, you then have to apply—following strict deadlines and conditions that change according to each institution. This part can be nerve-wracking (believe us, we know…), so here are a few things to keep in mind:
If you’re a game developer in the EU, no matter how big or small your team or how big or small your game, the ecosystem offers several opportunities to help you make your game. By exploring these grants and institutions, you can find the support you need and actually get to transform your idea into an actual, playable game.
So… what are you waiting for? Go ahead and see what help any of these institutions can give you! Feel free to reach out to us using the form below if you have any questions—we’re happy to help. Already working on your game? Curious to learn exactly why so many studios are using Codecks? Then sign up now!