Quick fix: consistent validation for adding and editing project tags. .
is now a valid a tag constituent.
A new release with plenty of improvements!
The old way of browsing and inspecting your next milestones always felt a bit clunky.
So we thought of something new!
You now are able to visualise your milestones in a simple time line. A much nicer representation of time. This also gave us enough room for displaying all the cards of a milestone below.
You can access the old calendar view from your deck library.
Such excite! After almost 2 years of work, we’re very happy to finally be able to release Codecks to the public.
Here’s the last batch of changes:
Micha, our designer, is definitely worth the little money we pay him! The charts and graphs now are a lot nicer to look at!
One less button on the dashboard by moving user invitation to a place where it makes just as much sense.
You’ll be receiving an email shortly to celebrate the moment. 🎊
Oooof. No, we weren’t sleeping on the job (well, not all the time) – we were just doing a lot of behind the scenes work to prepare our release 1.0 (public) 😱 which is now a matter of a few weeks.
tl;dr subscriptions are not live yet, but most of the code necessary is implemented, still needing some design tweaks
The bulk of the work we did was implementing all the subscription and payment related code. It was a mammoth task, and we’re relieved that it’s finally in.
We’ve already spoken about how our subscription model will work and if you missed it take a look at our post on this topic. We’ll also have a complete FAQ on this very soon.
As admin of an account you can find all necessary information in the header bar of the account dashboard with some extra information on hover.
Oh, and as a sign of our appreciation, all beta users will start off with a gift of €100 🎁
Just to be crystal clear: we’re still a few weeks aways from release 1.0 and until that happens nothing will be charged against your starting gift credits.
We introduced a media library so you can manage all your uploaded attachments. You can access it from your Deck Library (click on the paperclip icon). Note that we also moved the Conversations view in there as well.
With a storage allowance of 1GB/user, it’s unlikely you will hit your limit anytime soon but should you ever want to make space the media library is the way to do some housekeeping on your files. As a side note, we plan to increase storage allowance in the future.
Any unseen comment made in a thread in which you are participating will result in a mail sent to you. We’ve added some thresholds to prevent spamming you too much and batch several messages posted within a short amount of time.
Moreover we’ll send you a digest email once a day should you have some unseen notifcations from the last 24 hours.
Both types of mail can be disabled from within your user profile. Please let us know how we could improve both these emails.
We made some design and functionality changes to improve user management. This should make it easier to manage larger teams. And as admin you can now disable or delete users from your account. Bread and butter stuff to manage your costs.
Right. With such a big update we might have let some bugs slip through, please let us know if that happens.
Back to work!
Small release while were fiddling with subscriptions and VAT and all that jazz in the background:
Were people ever able to communicate properly without them? We don’t think so. This is why you now can use emojis for cards, decks and comments. Just hit :
and type to select all those emoji you’ve always wanted 🍭
This change also led to a complete rewrite of the content edit area. Tags, and mentions and card references now have nice highligting. Thank you Draft.js 🙂
When on your hand you can find a new button in the action strip to the left. This toggles the Conversation view which allows you to see all currently ongoing conversations within your project. Grouped by thread type (blocked, review, comment) and separately listing all conversations you are involved in.
This is quite a big one!
Major version, minor version and patch version didn’t make too much sense in this context. So let’s just go with a Major version (0 = closed beta, 1 = post closed beta) and a minor version incrementing for each new release.
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symbol in the action strip now allows you to select cards by tag.?
on your keyboard. (Hint: most shortcuts are currently available when inspecting a card)Quickfix: make sure tutorial items can be checked.
(i.e our extended markdown syntax now supports checkboxes in numbered list via 1. [] do this first
)
New logic for conversation notifications:
Group “watch notifications” by deck:
Here comes mouse click killer number 1! Select single cards or even whole swimlanes or even multiple cards in multiple rows! (hint: try and use shift
!). Modify them! All at once!
Wow.
Spacy! We felt the new approach reveals our navigation logic a whole lot better. Plus having a header helped a lot in creating a more game-like HUD feeling. Let us know how you like it!
Submitting a comment should work properly again
Party hat time!
This is the first iteration on offering a first set of pretty graphs and metrics to help you understand the state of your project.
You can access metrics from the sidebar from either your hand, the deck library or the deck inspector. The resulting metrics will be scoped to its context and can be filtered down even more by using the search.
Each chart features a question mark which should be a good start for helping you to understand what messages could be extracted!
rather than putting search on a separate screen, the search panel is now located within it’s context.
/
buttonesc
or clicking the close button (hint: you won’t lose your search results when closing the panel.)+
buttonWe’ve made some important changes to notifications, one of which may force you to unlearn a bad pattern we had introduced…:
!
symbol, reviews via ?
. This is more consistent with the icons we use in our workflow, and it feels really nice to be able to easily differentiate them when they are sitting in the queue.$<something>
into card content-
are now fully supported.Tell us what you think! There will ne more tweaking to come.
more information can be found in this screencast by Manu!
(also we’ve moved servers, but ideally this shouldn’t have any effect on you!)