Learn how to plan and execute a game development sprint.
Learn all you need to know about publishing your game without a publisher as an indie developer
Find out why project management is important in indie game development, and what good project management can bring.
Tips and best practices to improve collaboration on your game development team.
Tips and best practices to avoid scope creep when making your game.
How to get your game funded in the EU
Codecks reaches 1 million in investment with EU grant
How does a playful approach benefit project management in game development?
Unlock the secrets to a standout game pitch. From storytelling to slide essentials, master the art of grabbing a publisher's attention.
How to make the most out of your visit, from prep to visit to follow-up.
Which project management tool is the best for game developers?
Our best tips for creating an engaging video game trailer.
What to look out for when setting up your Steam store page.
Our best practices for Game Design Documents and how to manage them with Codecks.
How we're rethinking the game dev process by integrating your community.
Thomas van den Berg talks about how he created the indie hit game Kingdom and his new game Cloud Gardens.
Philomena Schwab of Stray Fawn Studio talks about the best techniques for indie game marketing right now.
Ata Sergey Nowak from Topor Games talks about creating political games and sharing company ownership.
Marek Ziemak from 11 Bit Studios talks about publishing and what a 11 Bit Game is.
All Steam Tools for Game Devs that you should know about.
Case Study for how Maschinen-Mensch uses Codecks to create games. Everything from project structure to Discord integration.
A new approach to the game development life cycle and how to do it right.
We decided to share the complete sales history of Curious Expedition 1. All the details by year, region, platform + dev history, marketing and more. We crunched the numbers!
Introducing Free and Enterprise plans for small and big teams!
Daniel Helbig and Jan Bubenik from Megagon Industries talk about their work on Lonely Mountains: Downhill
Daniel shares his experiences on why time tracking for game development is a great idea.
The ultimate list of (almost) everything we used to create our premium Steam hit game Curious Expedition.
September has brought you precious UI improvements such us "Wide mode" as well as updates related to payments.
Codecks is the project management tool for game developers with built-in Discord integration! Community management and task management combined!
Treating Projects as isolated silos has become an issue for bigger teams working with lots of projects. Check out how our latest release solves it with fundamental changes.
Codecks is joining forces with Machinen-Mensch. Powered with inside knowledge, we'll now have a laser focus on game devs.
Teams that religiously maintain and use a clean taxonomy will always have more control over their project.
After over a year of using React Reform I decided to rewrite it from scratch. This resulted in a much improved api. This post describes which patterns in particular have been useful.
React Reform allows you to create powerful themes for pleasant-to-use forms with React. This post gives a motivation for the creation of this library.
Conversations you are actively involved in will always show up in the very top row so that you can prioritise them.
We now have a handful of friends and indie game developers that are using the development version of Codecks, warts and all.
We feel pretty good about all the subtle innovations we made to the basic formula offered by most project management tools.
Choosing deck building as a mechanic for Codecks was as much a cultural choice as a natural way to think about bundling activities in contextual chunks.
Rather than use a tool that assumes order and fails when faced with the reality of game development, we're building a tool that assumes chaos and, in spite of that, reduces the stress that comes with it.
We all know that the creation, prioritization and monitoring of tasks (or ‘to-dos’) form the basic vocabulary of just about every group attempting to complete a project, big or small.
Codecks is a project management tool inspired by collectible card games.